Solo Play and a journey into darkness

I had backed Douglas Cole’s KS a while back (I have backed many of Gaming Ballistic‘s Kickstarters -as the only 3rd party licensee for GURPS DFRPG I am always down for the GURPS projects and some of the OSE ones.) Dark Lord’s Doom was one of 4 solo adventures for OSE (they are available for TFT also) and was recently crowdfunded for DFRPG as Saethor’s Bane (and can still be got as a late pledge).

The adventure, written by David Pulver, is a pretty good one, although there are some layout issues. I had a great conversation with Doug about the game, having accidentally called him over messenger after reporting that I couldn’t find a specific table that turned out to be present but un-indexed.

It functions like a choose your own adventure or fighting fantasy book, where you keep track of plot words, and play out combat with your group of four pre-gens and the generally balanced encounters you face on your way to deal with a powerful foe and his numerous minions. I found that four to three odds (a frequent occurrence) let me dogpile the leaders and rely on morale failures to win frequently. One of the pre-generated members of your team was a bit of a glass cannon, with lousy armor, high Strength and a high damage weapon, one was a sniper, one a standard sword and board guy and the party leader was pretty well rounded. There were numerous occasions to re-up casualties, and I had some crap rolls 3d6 down the line, and lost everyone but some rescued prisoners before the end, when I got shanked by the titular overlord, Saethor. Replay value is high with this one.

I just finished reading through Plastiboo’s Vermis and Vermis 2, which I got at exalted funeral but are both currently out of stock. Both books are set up like play through guides to a low resolution dungeon crawler video game, except the game doesn’t exist. Vermis seems to have several options for player character types, and vermis 2 focuses on one, but looks like you have unlocked other modes of play upon completion. They are both very moody and atmospheric, but occasionally hard to read.

I was interviewed by Diogo Nogueira for his Weird Games and Weirder People podcast; I will make a separate post once he publishes it in a couple of weeks. He has interviewed dozens of luminaries and creators in the RPG field. I talk about things that make me weird, like being bipolar and pagan, and about artistic inspirations.

Currently I am part of the team illustrating Todd Leback of Third Kingdom Games’ kickstarter for his BX Advanced Bestiary Volume 2 which is currently funded but reaching toward stretch goals that might get me more illustration gigs. Here is some of the stuff I have already done:

Additionally, I have finally upgraded my rate schedule for commissions, in keeping with the work I have been doing:

replacement parts successfully installed

Seven years ago I suffered a minor knee injury that never quite got better despite surgery and a bevy of injections.

Yesterday I got the mechanical upgrade., which hopefully leads to a better quality of life, but for right now, I am appreciating how uncomplicated my life was before.

I was wearing a brace and walking with a cane for the past several months and for the next week or so , I will be contending with a walker for support.

The building I live in is prewar and definitely not ADA compliant as numerous doors in the apartment are narrower than the walker, necessitating turning it sideways to get through some of them.

This of course makes me think longingly of 10′ wide corridors and 5′ wide dungeon doors!

I am at a loss

Last week, after a protracted illness, we lost an icon of the RPG industry, Jennell Jaquays.

Up until a few days before she got sick, she was regularly posting pictures of miniatures she had painted. She actually had tackled her pile of unfinished minis in a systematic way that gave me hope for dealing with mine. Hope is something she represented to me on multiple levels.

She was an accomplished designer, writer and illustrator of games, and much in demand in our little corner of the world. She was able to live comfortably while in semi retirement.

She had found her true self, and found true love in the person of her wife, Rebecca Heineman.

She is important enough to me that I had cut ties with people who refused to call her by her name, and her loss has affected me profoundly.

There are currently two well organized initiatives to help with both the sudden financial burden of her medical bills and to memorialize her;

You can contribute financially to this Gofundme that Becky has organized

and with game design to Doctor Violet’s Memorial Game Jam over on Itch.

She was an awesome, giving person. May her memory be a blessing.

One of her design sensibilities was making non-linear, non-railroady dungeons, where player agency had value. This principle for some years was named after her (improperly initially) and became known as Jaquaysing a dungeon. 

naturally, someone wants to take that from her. We shall not let that occur. (read about it here-https://diyanddragons.blogspot.com/2024/01/xandering-is-slandering.html?fbclid=IwAR1vE2owYO8W4JHbFnSwmmmSRyBdPrblvseyeNbFnAg-nPehwe8HADQQoCk&m=1

Megadungeon musings

I spent the day listening to Ben Laurence’s Into the Megadungeon podcast, and catching up on some of the associated blogs, many of which I had lost contact with since the implosion of G+.

I also have been reading Stu Horvath’s illustrated history of gaming, Monsters, Aliens, and Holes in the Ground. It isn’t as detailed as Playing at the World, but it sequentially tags out just about every pertinent publication, as chronicled on the Vintage RPG Podcast and the associated instagram page of the same name.

Due to the plodding pace of my play by post game, not a great deal has transpired in Northport, but here are some highlights:

I smell silver – The group finally made their way into the Zelda-inspired fountain feature room (a duplicate of the one in my adventure , seriously the builders made a lot of duplicate features) and managed to extract silver from the acidic fountain without too much thrashing by the thing in the pool. They could have timed it perfectly, but decided to light the triggering fires sequentially instead of simultaneously, and ended up with a complication along with a fountain of silver. They have since hauled it out and attempted to engage in a verbotten activity: locating higher level characters operated in other threads (and played by the same player) to bail them out of a situation that is currently beyond their paygrade but easily correctable by the higher level character.

In the Village – not forbidden is the intersection of equal strength parties in the same area – in this case my Wuxia characters and the Vampire hunters , both in Veroigne, have met up with eachother. A little tension arose, because one group was hired by Baron Pequenaud to kill the vampires (after doing in The Beast of Veroigne) and the other group participated in the removal of the baron, in a trial by combat. Their participation involved the discovery of Pequenaud’s champion to be a Created warrior under control of Ales’ rival (when this game started, few of us had all of DF, let alone DFRPG, and a lot of old social disadvantages like Enemy and Evil Twin were in play. This is the second time in 9 years that this particular low-frequency enemy has surfaced) Bresnark, Who they removed from control of the creation by using magical silence. a little earlier they forced a siege to become a parley with extensive use of created wasps and excellent archery. The Vampire hunters had just headed back to Northport, restocked and accumulated a gang of cultists of Grome that the earthpriest could use to raise a circle of menhirs using ritual Shape Earth, creating a Henge where Grome could be worshiped.

Trading with Trolls. This group has not actually had a combat yet, but may be about to. They added a Swordsgnome against the Elder Gods and ran into first some of the lobotomized goblins the builders employ, but got nothing worse than some gloomy predictions using Elder Speech (I use Lingojam’s the Rl’yeh translator for this), and have since run into the other tools of the builders, Siege Beasts!

The road to Autumn is on a brief pause as another player dropped out, and I put in a call for weird, cozy spoopy characters as I intend to run the group through a mod of this adventure, very dear to my heart.

The former dragon disciples are packing up to visit an ice mage, and the Double damned group has used cartography to discover a plan to summon something using magically marked roof tiles laid out across the city in a familiar shape…

Northport doings

it has ben some months and a mild bout of Covid since my last set of updates, but thi gs have slowed down due to the work related loss of the player who ran Ulo the trollmaid, Jednesa the wrestling ogress, Jareth Mooncalled the cultist of the Elder Gods, Dilandua the shadow elf assassin, Stenet Fjall the dwarven Holy Warrior, and Benny Morales the dungeon saint of Hermes. All are currently being npc’d.

Against the Baron

The Veroigne exploring group of Wuxia characters have obliterated a bunch of the Baron’s troops with lightning and glue spells, created swarms of wasps and excellent sharpshooting by the group’s archer , and are about to engage the main body of the Baron’s men at Brouse, the seat of the Barony. The glue spell was a crit by someone with weirdness magnet, and resulted in a giant hand descending from the heavens with a massive bottle of Elmer’s glue.

I smell silver

The juniors gang has slowed down a bit without Jareth being activ and have decided to face the horde of plague zombies rather than deal with the Flame Lord. They spiked one side of a double door and then loosened the chain holding it shut, chopped the hands reaching through and created fire… then Brodak the Orc brute began cleaving them, Mario the Archer switched from bow to staff after a couple of ineffective torso shots, and began breaking legs. One impaled zed walked its way up Charlene the hired guard’s spear until it was kneecapped and stabbed in the head with her knife.

Most of the horde has been tripping over itself and on fire, so this was another example of fighting smarter rather than harder, something this particular group is good at.

Return to Temple Hill

The gang of dwarven holy warriors , Mel the priest/bard of Helios, Urun the gnoll warrior, and their new world hopping friend, the Wizard Alastrine finally realized that the well the talking fish of summer had warned them about might be a problem. After burning off the oily layer of Alchemical fire on the surface of the well, they climbed down and through, into an underworld where they encountered undead and flaming skulls and quickly beat a retreat away from whatever was coming out of that mirror world to the summerlands’ tower. Alastrine disassembled the well, destroying the gate, and they returned to Northport only to discover that they had arranged no payment with the Hadereum for their efforts in the demiplane, and only had some scrap bronze from an angry golem they had liberated a talking clockwork bird from. Hograth the dwarven Holy Warrior has added a cutpurse ally who will also be the group’s intercedent with the guild, to keep them from tripping over Mancini and Kalima.

The black Tower 3

This group finally got accross the pentagram by using ritual thaumatology , after slaying a demon of old, and were pursued by the Astral Reavers, now accompanied by a spellcaster who also was able to disable the pentagram with Dispell magic. Shroud shot the caster in the face, and Safwan the golem punched one unconscious but not before getting their hand cut off. The group had temporarily gained support from a corpse golem they found in the lab (it had a glyph lock like the recharging room) and it obeyed Safwan until Gareth tried casting spells over its shoulder. Instead of investigating the library they had broken the door down into (the back door with stacks bof books and papers giving bad footing), they opted to chase the retereating Reavers, and once past the Truthsaying/Lying armor golems that they had dealt with to get to the pentagram, which the reavers had slain(along with a demon from beyond the stars that the group had avoided) they oppted for a different route than the poison dart hallway, one with a carpet covering evil runes with deathtouch that Safwan had no trouble crossing, but Gareth and Adept Yisslitheniss the lizardman cleric were nearly killed by. The others are trying to walk alongside the carpet without knocking over some delicate vases on rickety tables…

Fey group from Deathtrap

after besting the disguised Frost elf leader of the Purists, and taking her to the guild, Dilandua interceded with the Ambassador from the Winter Court of Faerie, who then took the shadow elf and frost elf through a shadow door to Faerie.

The others (now reduced to Anita the cutpurse and Rosewood the pixie, together with the Ogrekin musician Gordab Bardson) went to the Fey friendly tavern Hyacinths Hoofprints where they met with Atticus the gargoyle wrestler before getting the Owlbear bouncer to open a portal to Winter.

Once in winter they made their way to the Winter Court of Mab. The queen of Air and Darkness was not pleased with the frost elf ‘s assault on feybloods, as she is midwife to all changelings, and first stripped her of her rank, and then allowed Atticus to challenge the wayward elf to a duel, where he grappled her and then dropped her from a height.

The group rejected an offer of joining the Winter Court and Rosewood has started shifting into something capable of vampiric attacks (it will be an augmentation of their pixie dust magic bolt, doing only 1d-2 and returning 1 hp to the pixie if 3 points or more ate done, point value to be determined)

Tavern part 3

not much progress with this bunch, they have been traveling with Dagon the necromancer and two of his zombies (they being immune to energy drain) and encountered a Headless Screamer.

Double Damned

Mancini (and Kalima) and company dealt with n unholy warrior, and a fisherman who can fill his nets every day by having dropped an idol f Cthulhu into the harbor, where the worshipful Deep Ones would herd fish into the net. Aoife the druid leprechaun turned herself into a scaled down shark to retrieve the idol, but its lifebane gave her temporary halitosis.

the fight with the Unholy warrior cost Ardenas the martial artist his hand, but the group ran into Dareos Madrigar, a Dark One cleric from the early days of the game, who performed restoration but left Ardenas with the tentacle-like fingers of a Dark one. The group then Joined with Jolinda, a cleric of Minerva played by Alastrine’s player.

Both Mancini’s group and the batch haunting Temple Hill have nade arrangements with the Hadereum, with Acolyte Flavius and Brother Numsy.

In the Crypt

The former slayers of the Beast of Veroigne, Aethul the Scout, Kirpich the earth priest, Balir Ironhide the dwarf warrior, Hannatti, a swashbuckler played by Alastrine ‘s player, and hired hangers on Snorri the seasoned guard and Marlena the seasoned apprentice had attacked a vampire castle, and after careful planning, have cleared it out… staging a daytime raid from the top of the tower to its lower depths, where they forgot to use any of the anti vampire gear they had brought (holy water, seeds for counting, garlic) and instead beat them silly instead, recognizing the unkillable nature of the heavily armored major vamps after easily staking out their servants, and going for disarming , crippling, and casting foolishness on the caster vamp. They were victorious, and now have a base of operations and a pile of jewelry and ornate armor.

Among the Dragonmen- Into the Vale

The group mended fences with the dragonmen and defeated the gnolls, who Jednesa befriended. The dragonmen led the main party into the vale, leaving the ogress and the gnolls behind, as she was concerned that they would be killed. They were attacked by siege beasts, after which her player had to leave, so she was severely harmed but threw one off a cliff, broke the arm of the other after the gnolls blinded it, and was later rescued by the others.

The main group dealt with a flame lord who came after a siege beast flung boulder crushed a warding stone, and then the group dealt with the heavily armored gang of dragonslayers who had accompanied the siege beasts.

Thereafter they met the guardian of the Flame, an ancient dragon who, in exchange for the assorted suits of plate mail and the dragonslaying sword one of the invaders had, taught Christine the fire mage some pyromancy.

Trading with trolls

This group has made its way back from the Hobgoblins fortress/city back through thehall of golems,also meta headless Screamer and woke the sleeping beast in the sea of holes- the cave eels coming out of the holes are part of an immense thing that destroyed the floor of its cavern thrashing about. Miraculously theyescaped unscathed, partly because they were no longer dragging and pushing a cart, and instead were carrying packs of trade goods. Theyjust met theliving pit, which regugitated all of the earth it had been fed previously.

Down with the Sickness

after three years of dodging the virus since my initial infection at the start of the outbreak, Covid19 has caught up with me.

Thankfully, after the death of a friend from this horrible plague, I was recently boosted (for a total of 5 shots), and the effects have been mild. No fever, no new loss of sense of smell or taste (I have some permanent losses from the fist time) and only a brief sore throat and some congestion have been the worst of it.

I cannot emphasize wnough the benefits of keeping up to date with the vaccine; I have weathered two separate rounds of infection among my colleagues at work, my family , and constant exposure to patients in the hospital where I work.

Wear your masks, and wash your damn hands!

in other news, I have nearly drawn enough pictures of ruins as to release another stock art bundle soon!

Bad Guys (and good spooky stuff)

No, I don’t mean the corporate executives at Hasbro who tried to take away the OGL,

I mean the kind of baddies that cultists and EHP’s get their altars all bloodstained over.

If there is a moral quandary about murderhoboing your way through the Chaotic Caves because you have a conscience, it can be a relief to find foul foes that are unquestionably the bad guys.

I have made stock art of these galoots previously, but left the statistics to others.

Currently, there is a kickstarter for zinequest5 by Appendix N Entertainment specifically to give your Old School Essentials game something that it is lacking: enemies that are unquestionably evil, for all of your Priests and Paladins to trounce without hesitation.

I have worked for Appendix N Entertainment for a little while now, contributing to a number of their projects.

This one is going to feature some more of my art, like this piece, Arimaniux the rat lord.

If this piques your interest, and you want real bad guys to challenge your high level characters, or just provide a bit of color to your generic evil temple to be shut down by the good guys, then this Kickstarter may be for you. Only $14 for print plus PDF, cheaper if you backed some of their KS that were slowed down by the OGL uncertainty.

Now, if you like a gentler, almost cozy take on the inhabitants of the underworld, Evlyn Moreau has created a beautiful short adventure on Itch.io for only $6

This is a sweet and smart pointcrawl involving a parade of affable monsters making their way through the multiverse in order to worship at an old hollow tree. Unfortunately some twisted cultists (see there we go again) have corrupted things.

You can end up as an undead character, or some species of goblin (wonderful random tables) as you make your way past a number of complications and glorious set pieces. It is very enjoyable, and as soon as I got it I sent it out to Lulu to get it coil bound, as it is not just a great collection of spoopy art by Evlyn, but a great little game as well.

Bestiaries and Kickstarters

I have been crowd funding a lot of bestaries lately, and two will feature my work.

I recently picked up A Field Guide to Yokai (get it here) This slim volume withblack and white artwork is pretty neat and is like a more affordable version of Matthew Meyer’s book The Fox’s Wedding, which I also kickstarted a couple years ago.

Next up was the big daddy for me, Douglas Cole’s Bestiary for GURPS Dungeon Fantasy: (here) an awesome monster manual with plenty of classic D&D critters with the serial numbers filed off. GURPS was lacking a 4e monster book, and this one is the shit. Full color illustrations for all entries. There are all kinds of goodness in this, from ravens to purple worms, and he is planning on kickstarting some companion books.

I also backed Rod Waibel’s OSR Twilight Fables (fufillment coming soon here) which features full color artwork,some of which is by Brom!

Ok now for the active KS, featuring my artwork.

a Gorgimera for Todd Leback

Third Kingdom Games (Todd Leback) has a kickstarter for a B/X Advanced Bestiary (volume 1) that has a lot of good (black and white) artists working on it already, and is fully funded.

The last KS, and the most ambitious is by Ryan Thompson, the brains behind Appendix N Entertainment, is the Gateway to Adventure Trilogy of hardbacks (here)

This consists of The Class Compendium, the Combat Conspectus and the Caster’s Codex and will have mostly b/w art with somecolor pages as stretch goals.

oh, and by the way, I released my totally not gith and totally not mindflayer bundle of Things from the Void, available at drivethrurpg for 5 bucks.

support my patreon!

Holy crap! right after I posted this, I saw a FB ad for a new set of solo games being kickstarted called Land of Bones- using mostly my artwork!!!!

you can check on them here

Hunting for reviews

While The Redoubt of Chandra is making a lot of sales, there has yet to be a proper review.

Tim Shorts of Gothridgemanor did a very cool unboxing podcast , but I have yet to see or hear anyone else reviewing my little product.

Onthe other hand, someone named discodadda is selling the PoD from drivethrurpg on both Bonanza and Ebay.

They are selling a lot of PoD gaming products as new, with outrageous prices!

Always check to see if you can get something from the publisher at a good rate before biting at a shiny ebay listing…