A free zine from the FY DIY RPG group

So I contributed to a zine thing, sustem neutral, and Here you go!

As an aside, my entry, #43, was insired by playing The Room, and was meant less as a trap, but as a method for recharging a golem (it would have been programmed to solve the puzzle)


The group that made this may be found on Facebook


New Stock Art on Drive thru: Half Orcs!


In addition to the merchant Rushagorn Brodakin, and Darg Wharten who is ugly enough to pass as an orc blood despite being human, This set of eight includes a martial artist, a spellcaster, two warriors, an assassin and two thieves.IMG_20170629_160527

This should be available on my page in a day or so.

My Patrons got it earlier, and you could too at my Patreon!



My work is also featured in a superbundle of awesomeness that benefits Contessa. There is a boatload of Dyson Logos stuff, and about twenty other products. Get it here!

Update: I bought the bundle myself, and have been looking over Fire on the Velvet Horizon. Wow. Scrap Princess’ work is completely opposite mine in style, yet is powerfully evocative and ominous at times. The written descriptions in this peculiar bestiary is thoughtful and strange, if difficult to look at for long, as the typography and art overlays are very retro zine, brutally primative, but strikingly effective.

I make nothing from this, but it will help some folks have a good gaming experience at Gen Con.

Blueholme work nearly done

I have just one more picture to do, something about missile combat. I have been looking at come of the other work by my cohorts, and I must say I am excited for this project to be done.

Erik Tenkar recently sent me an advance copy of Swords &Wizardry Continual Light, and I joined the Swords & Wizardry Light Legion, so as to better work on Beneath the Fallen Tower. (I had also acquiered Monstrosities, Tome of Horrors Complete  and Tome of Horrors 4 for conversions). Oddly enough, the adventure hook I put in that would lead to an encounter with a fire Slorn scaled better with James Spahn’s abreviated stats for a SWCL dragon than with the Fire Lizard I had planned on porting from Tome of Horrors  Complete. Naturally this encounter was one of those our starter characters would have been gravely outmatched by, but no one ever said the world had to be balanced.

Likewise, the necromantically inclined apprentice wizard in the adventure scales perfectly as one of Spahn’s alternate classes.

My work has been published in two otber gaming suplements. Nod 32 ,by John Stater, has a bunch of my Mesopotamian art, along with some Circus folk for Grit & Vigor.

One of my Dungeon Scenes showed up in Christopher Clark’s systemless adventure, Bastion, the Border Village of Namar. It has good use of clip art throughout, and a decent cross section of plots, some of which revolve around a demon cult that uses succubi to lure in members, much like the Saturnal cult withintbe sewers of Northport. The one thing that felt off to me was the way every female character had some kind of attractiveness rating,and none of the male characters had more than the most cursory of physical descriptions.

You can pick that up here.


While I wait for the Kickstarter to finish…


I have a few weeks before I can really get cracking on the work for Blueholme Journeymanne . The preliminary  sketch above, for a Gem of Seeing, might not end up going in, but I will be doing about 8 pieces. I loaded a stack of Lovecraftian art to my Patreon, effectively both of the bundles I just added to my store.

Seriously, it is cheaper to be my patron than to buy my stuff.

So I have returned to working on Beneath The Fallen Tower, my low level DF/S&W venture. I finished off some conversions of creatures found, but I need to do a little more. One of the creatures is a wight, and as those who play in my game know, these are pretty lethal. I build them from the template in GURPS Fantasy, and add Unkillable I with Vulnerability to Silver. (And susceptibility to magic weapons). I have applied this template to gargoyles, and to Giant Maned Rats from DF10. The group trying to clear a basement full of these had to go see their employer about getting silvered weapons, and strangely, despite the animosity between two players, one refused the offer of a functional but somewhat cursed sword (causes bloodlust and acts like an addiction for the user) that she could have dumped on the somewhat unpleasant player.

Another group, also without magic weapons, found themselves facing a wight who happened to have a magic weapon, and while they couldn’t kill it, its fragile:brittle nature let them sever the arm holding the magic sword and use it to kill it. I rule that in these cases, HT damage needs to be done with the object of vulnerability, and I have them start regenerating 1 pt per day if reduced to -5HT with other attacks. This means a reoccurrence in about three months…

A similar problem came up with a flaming skull. The hireling mage, a Seasoned Apprentice, had a lot of generalist spells including Mass Sleep, of which the party was appreciative, but had no attacks scaled for diffuse. The party was getting hit for more than they could dish out, although the magic sword helped. The mage ended up dropping its attack with Extinguish Fire, which would not have worked if it was a simple 3e Skull Spirit. The description said flaming, so I let her quench it, and the group beat it down.

This particular group was on a hexcrawl chasing a map to find the whereabouts odf a missing military pay train which had caused soldiers to mutiny and the kingdom to lose the war and be overrun with orcs. Along the way, while trying to discourage some bandits who fell in with them from following them to their goal, the party bard spun a tale of a lich with a silver crown set with tourmalines who marched with an undead army, and said they were heading to his grave, which successfully dissuaded the bandits.

Unfortunately,  the legend was true, and the place the missing silver was stashed is he lair of a lich. So far they have been dealing with minions, but it is going to get ugly soon.

Blueholme Journeymanne is Kickstarted! (Also Lovecraftian Stock Art coming soon)


The next big project for me, illustrating Michael Thomas’ Holmes Basic Retroclone expansion has launched! What Started with his Prentice Rules has now been expanded into a full game.  A crowd of artists including Russ Nicholson and myself have been drafted to pack it full of art.  The Kickstarter is already funded, but ever stretch goal added drops more work in my lap! Get behind this project!


New releases coming to my shop with Aegis Studios are two bundles of Lovecraftian Work: One full of paintings, and one of traditional line work.

Get on these! they should be releasing in the next couple of days!


Update: both items are on drivethrurpg, but the gug dong landed the color work in the adults only setting, so if you want to see them, you need to update your filters.

GM’Day Sale and Interview


Iwas just interviwed by Paco Garcia Jaen of the Base Secreto, a gaming coffeeshop in Madrid for his G*M*S Magazine podcast. We talked about my preferences for stock art that tries to be a little more representational, because the more people who can see someone like them in a game, the more people will play, and the more people who play, the better the chances are of everyone being able to have a good time.


One Bookshelf is running a 30% off sale for the next several days on all of my stuff, along with tons of other things. Each of my stock art packages come with 8-31 images. I am not selling just the cover image here. If you have been on the fence, now might be a good time to pick some of it up.

Also on sale is Blood & Treasure 2e, including the Treasure Keeper’s screen. Please buy them; I get nothing for it, but when John M. Stater sells, he can afford to hire me for more projects.

Get them, and other products of his, here.


It’s GM’s day. Get your GM something nice.



Like a book of my Stock art