Between the two, there are 28 new pieces of Stock Art coming soon to DrivethruRPG.
Also -several of these pieces are in John M. Stater’s Nod 31, which is pretty darn excellent.
Of course, if you like my stuff, you could get early access to most of it for a lower price: becoming a Patron!
I just got a few new used GURPS books, and freshly printed copies of The Wizard’s Scroll and Crypts and Things Remastered from Drivethrurpg. I always get hardcopy of things with my art in them, it lets me build a portfolio of published work, although you can always get a copy of my book if you are interested. (And use code SURVIVE20 to get20% off)
Some of my recent work, to be seen in John M. Stater’s Nod 31 (A ghost dog, space amazons, Ajax and a giant scorpion fight), and an elven necromantrix and a goblin sage for a yet to be named project by Charlie Mason (originally slated for his Whitebox Quickstart until my art was deemed too Old School for an introductory RPG. He has got some vibrantly colored pieces by Spiral Magus instead, which is far from a bad thing.
I post several things to my Patreon a month, and bundle them for sale once I hit a large enough amount, but my patrons get them for free. If you like buying my art bundles, consider a monthly donation of $1 to get a piece of this. If you want to tell me what to draw, donate $5 or more. It comes out to be cheaper than my usual commission rates.
Out of the suggestion that my art was too Old School in feel, because of this commission
You can get a print of this here.
I started working on a project to depict an adventuring party more aesthetically pleasing to a younger set of folks without a history of tabletop rpg experience. Thus was born the Young Adventurers, currently being featured on my Patreon.
I am hoping to do more with them. Let’s see how that unfolds.
Right at the same time I finished a 3 part epic painting for John M. Stater, to be sold soon as part of a GM or Treasure Keeper’s Screen for Blood & Treasure 2e, I discover that Aegis Studios, my publisher, has launched a massive 70% off, not just on my stock art, but on everything in their drivethrurpg store.
For those who have balked at my pricing, or have spent almost everything on the fully funded Steve Jackson Games’ Dungeon Fantasy Roleplaying Game kickstarter, which is up tomorrow, now is your chance. I will make next to nothing on these sales, but I love my art to be seen. Seriously, the whole catalog is going for $4.30, and individual prices run from $0.45 to $1.20. You cannot miss at these rates.
$0.45 for 12 images
$0.60 for 7 images
$0.90 for 16 images
$0.60 for 10 images
$1.20 for 31 images, a steal!
This most recent commission, for Erik Tenkar’s blog, is the most complicated piece of inkwork I have created to date. It is also the last piece I will sell at the rates I was working with. This went through 5 drafts and took over six hours.
The characters are not new, as almost all of them come from my stock art
(Available here) The characters come from Wizards, Characters, Dungeon Scenes, and Rise of the Lich.
Whle I have had characters meet up in a tavern (The Rusty Marlinspike, The Leather Mask, and The Wastrel’s Hope) and produced a 125pt barkeep (watered down Inkeeper) that I should post at some point, the primary meetup for my game is at the Adventurer’s Guild. Guilds have some rules already in DF, although I add a perk of membership, that functions as a benevolent society, allowing free lodging at status -1 conditions, and counts as proof of “employment” to keep you out of indentured servitude (the local penalty for vagrancy). Most of my players tick it off as a License.
I just just commissioned this for Erik Tenkar‘s podcast. Trying to get all Sutherland… but it’s not the first time.
Other Recent work of mine includes this
The immensely prolific John M. Stater has released the first book of the latest edition of Blood & Treasure. While it has elements of a 1e retroclone, the game has some of the better features from 3e, namely Feats, as an optional set of rules.
There are 13 basic classes, with something close to forty variant sub-classes; a slight modification to duelist gives you archer, the bard can be a jester, and a monk can be adjusted to be a ninja or a ronin. Clerics can be specialty priests, with simple equitable alterationd, magic users can specialize by college, and Sorcerers may have one of several bloodlines.
Best of all, humans don’t seem to be lacking when stacked against the other races, because they get a sizeable xp bonus, and the GM (called Treasure Keeper)’s choice of either an extra feat, if they are being used, or a bonus to Saves. To me, this feels like template balancing, and I like it far more than level limits, which this game has none of.
The system flows smoothly, the presentation is great, and there are seven pieces of my art in this book, with more to follow with the companion pieces.
You can get it here. Now hop to it!
Finally finished this off and sent it to my publisher! It should be in drivethru by tomorrow!
What you get: six each of the basic four classes, 3 droids and four aliens, for a total of 31 character illustrations suitable for WhiteStar, GURPS Space or other Space opera Games. all for less than four bucks.
I am likely to follow up with a collection of robots.
You can get it here now!