The Manor 9, Nod 33, and AES, Brass Revolution

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Tim Short was one of my first patrons, and is the author of The Manor, a great little gaming zine that has, among other things, launched something that became Dungeon Grappling

This issue has not only a cover that Tim commissioned from me, but three other illustrations from my stock art, two of which were prompted by Tim.

He wrote this issue to be compatable with Erik Tenkar’s Swords & Wizardry Continual Light  and includes some custom rules for clerics, a great wilderness encounter table, and a tavern to be found in a dungeon.  I really like the characterizations he has done there, and am making a go of it myself.

Argento Pitts is a Squire with the 125 pt Veteran lens, from DF15, along with the knight/inkeeper lens from DF10., and a variation on the Foul Limb power up, from DF11, except it is considered a construct and not undead, has ST+4 and DR 20 vs non-magical weapons, and is an unnatural feature. He is stubborn, skinny, suspicious, and curious (the last two are quirk level.)

Gunnhild is a guard with bad temper, and a 10 point OPH, gives dirty looks. Kind of reminds me of Masugatan, a crass brute in my game.

Valac is a goblin Wizard, with the 125pt learned lens, has self defense pacifism, curious, wierdness magnet, and an obsession to  learn more. He has DR 20 to nonmagical weapons, but is vulnerable to meteoric iron ones.

His door is a construct with ST 20, 100 hp, DR 10, plus DR 20 to non magical weapons, effectively has Magelock at 25 skill, and can strike for thrust/ crush with a skill of 12, and has regular regeneration.

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John Stater, my most consistent, prolific, and generous patron, just released Nod33 which contains a commissioned quintet of African Deities.

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He also recently released Screenshot_20171211-100157

Esoterica Exhumed, after the Unearthed Arcana, contains new classes and spells for Blood&Treasure, or any OSR type game, and includes two more of my illustrations,  for the spell Control Hair, and the Saboteur class.

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You can get it here.

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Another fine use of my stock art was made in the steampunk game,

AES, Brass Revolution. I haven’t given it a really thoughrough read through, but they seem to have used work from at least four different stock packs of mine., and I think the first use of my Space Opera Art in a publication.

I am always a sucker for airships.

 

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As always, my stock art can be bought here

And my Tshirts and other products at Teepublic

And prints and more at Society6

Despite billing issues at Patreon, you can always support me there, at a flat monthly rate for cheaper than buying my bundles.

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Recent Developments

First, I would like to thank everyone who purchased my charity relief bundle; over $300 dollars were raised. The Island of Puerto Rico is still mostly in the dark, so continue to give what you can.

Quite a few products have come out that feature my art, and a new qualifier has come up for commissions: exclusivity.  Pretty much all of my clients save one have passed on this, which is an agreement to not resell the art as stock for double the asking price.

I was Porc fight sold to VSworking on a Sutherlandesque scene with some porcs (old school pig faced orcs), and this client snatched up a set after I named a ridiculous price… just to let other folks have some porky goodness, I have drawn up a couple more, and set them aside for my patrons and for future inclusion in my next stock art bundle.

Four new products feature my work, and two I am especially proud of.

CD1 Dragon Fang Halls of Castle Draco a 5e adventure, uses my Gelatinous cube picture, which I think is the most commonly used piece of my stock art, from Dungeon Scenes 1.   Lair of the Goblin King Grasnhak-Kul is a Swords & Wizardry Adventure, and uses the wild eyed wizard with the ball bearing from my Wizards Stock Art.

Next comes the excellent Holmes Zine Fantastic! Exciting Imaginative volume 2 This one has a commissioned piece based on the assorted pieces of artwork in the Holmes basic book, and that piece can be found now in my Holmes inspired (and Blueholme) stock pack.

My favorite out of the bunch is Erik Tenkar’s Swords & Wizardry Continual Light a nifty little book, which not only includes the commissioned piece I blogged about previously, along with almost a dozen  other illustrations from my stock art. It is also a pretty good game, and I picked up a few copies from Amazon. I actually like the stripped down system.

 

Meanwhile, I continue my GURPS DF megadungeon game on rpol.

You can become my patron here and get access to art before it gets into the bundle!

 

Blueholme Journeymanne is released, and some stuff about wights

So two major kickstarters I backed (Blueholme Journeymanne and Astonishing Swordsmen and Sorcerers of Hyperborea 2e) have matured, and their combined weight has crashed One BookShelf, preventing me from getting my copy. I would seriously link to them, but like I said, DrivethruRPG and RPGnow have crashed, so I can’t.

FYI, blueholme Journeymanne can be acquired whenever OBS gets its shit together for $9.99 for the advance PDF (some artists aren’t done yet) and AS&SH is on sale for less than the kickstarter price due to a site wide sale on games that include their own setting, for $12.75, instead of $19)

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The third big kickstarter I backed, Dungeon Fantasy RPG (now strangely no longer available for pre order at warehouse 23) has been mailed out, and my copy has suspiciously been sitting on a post office truck out for delivery for three days.

On this continued topic of Things That Suck,  I have been probably overusing the Wight Template from GURPS Fantasy.

The first time I used it, after hearing about them being used by Peter Dell’Orto, was to merge the template with that of the Gargoyle from DF 3 to make the Flying Deaths that circled over the Island that contained the Library of Flax.  Those were fairly easy to dispose of, as I hadn’t tried to make them unkillable with an Achilles Heel of silver or pussiant magic weapons. On the other hand, it was Gorgath wielding the Doomrazor who took most of them out.

The second adventure that included them is still running, a foray into a cursed abbey that was lost when the abbot fell in with a succubus, and is now overrun with doomchildren and Wights. Luckily for that group, they have as a member Haskell the Crafty, who owns an ugly, rusted, and pussiant shortsword. Mostly that group fireballs the wights, or has the barbarian ogress flatten them, leaving Haskell to finish them off. (I require at least HT damage be done with the silver or otherwise enhanced weapon, but at -5HT, the wights are in a state of torpor, which I calculate they would otherwise rebirth from in just under three months time, given that they need to recoup 6xHT at 1 hp /12 hours.  A modest restocking rate.

The use of wights that cost me players, between frustration with lack of posting by one of the players, was on an undercity expedition to establish a vending space (yes, verging on the fabled Tavern Level of Felltower) for Vilgar the Half-ogre’s fighting arena.  In this case, a long ago group of explorers abandoned one of their fellows to a slow death at the hands of Giant Maned Rats (From DF 10). These beasties are normally annoying fodder, but their quills, which get a free attack if you engage them, are also poisonous.

This caused our hapless explorer to rise as a wight, and exact his revenge on the rats. As wights, that quill attack becomes Straight damage + Poison damage+_FP drain. It got ugly quickly, and none of the characters on the mission had silver, so they retreated. Their boss offered them the use of some silvered weapons (mostly cheap, excepting one magical weapon) which they could choose to purchase after use, or owe him a debt.

Rapidly, they moved in and started to do some damage, but I lost most of that group before they could take down the quill covered human wight at the end of the run.

One option they could have taken, but refused, was The Butcher’s Blade, a blunt tipped and blackened Pussiant+1 Broadsword that gradually gives its owner the Bloodlust disadvantage, and increases the rate at which self controll rolls are made for that disadvantage.  The weapon, therefore is cursed, but the character who would have been the likely recipient of it was hated by the character collecting the weapons, so I am surprised she didn’t saddle him with it.

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Now here is something that doesn’t suck: I had a piece of artwork exclusively commissioned by Venger Satanis for his most recent Alpha Blue supplement, Save Yourself From Hell (also unlinkable due to DrivethruRPG crashing), which you can get for only $4, and the adventure merges The Black Hole, Event Horizon, Hellraiser and the Gate. It is worth picking up, especially since it is the only place you can see that particular piece of my art.