Recently, I was asked on social media if I made use of Creatures of The Night, a GURPS product line of fairly disturbing horror creatures. I own the 3rd edition of the book, but rarely use it, as my current game line is 4e DF, and that particular volume is scaled more for modern Horror. I immediately responded to the questioner that I had made some heavy uses of a critter called the Interloper. As one of my favorite things in D&D like games was the Mind Flayer, right along with the assorted races of Gith, the tentacle headed, intellect devouring playable race was right up my alley. They weren’t genius level psionic villains intent on subjugating the world and darkening the sun, they were slightly oafish beasts compelled to consume the minds of sapient beings to avoid degenerating into imbeciles hellbent on breeding. It makes for a much more angsty enemy. At some point I will re-stat them, and brand them as Elder Things and drop them in on my delvers.
Currently, the Jugger playing henchmen have been joined by a debased elder touched elf, along with another archer, a pair of weird mages and a necromancer. Definately, I am going to include some elder things. Nothing as fierce as a Mindwarper, but maybe a Ymid. Of course, the party of full strength delvers heading back into troll country are going to probably face some of the enemies of the trolls… the people of the pit.
This week I purchased a pdf of Pits & Perils, by Old House Rules. The artwork actually comes from medieval woodcuts, the font is typewriter and the feel is of a mid seventies gaming zine. The game is wonderfully minimalist, almost like Searchers of the Unknown,except you do roll for an exceptional attribute – only one (unless your roll boxcars). The presentation is wonderfully evocative of the very beginings of this hobby, and a great bargain, as it is currently running for $4.99.
Pursuant to my current commissions, I also bought Blood & Treasure Compleat. John Stater, I must say is insanely prolific, with 27 issues of his mammoth zine, in depth reviews of old Dragon Magazines on his blog, and new micro game rules being released regularly, I must say he is probably one of the most prolific designers I know.
In any case, B&T reads like B/X as 3.0, with great little subclasses simply designed and an easy flow. I like it, but as most of its art is open source, and while not bad, I can see where my work will be cut out for me. The book was made with love, and is worth it for those who recoiled at 4e, but like a little more complexity than most Whitebox Retroclones, or even Labrynth Lord Advanced Companion, which I happen to enjoy.