Eff Around and Find Out- Session 4 of OSE

Last night we had a third round of The Brass Bell of Dunmore.

Players included Stanley, and Ryan of the THAC0rpg blog.

Characters present included Abbyey Softpaws, cleric 3, And Ruben, fighter 3, along with retainers: Lance, fighter 2, Drucilla, magic user 2, and Annie, cleric 2.

The group avoided a TPK because three of their members were wearing plate mail.

After meeting, and deciding to recover the treasure of the coffer corpse, the headed out, having no encounter in the farmland, but two the next day; they met a nameless cursed man with a huge nose and one leg shoter than the other, covered in manure and pursued by bees. This poor unfortunate had shot and killed a sprite and had been repeatedly cursed by a group of its friends.

Later on they met a group of halfings “hunting kobolds” (on a tour of local taverns), and spent the night with them before approaching the brigand’s tower.

After suitable old school saftey measures were taken, they found out that the treasure had been ransacked, cast sleep on some giant rats and dispatched them, and used dead rats and a rope to try and disarm what turned out to be an alarm (tin plates tied behind a barrier of old crates) . The alarm of course notified the goblins living below, who all took defensive positions.

From the storeroom with the rats, they descended into a narrow set of low ceilinged corridors, and found a stairway down, open into a large natural chamber. Unfortunately, they did not check their 6, and once on the stairs, they were in immediate range of goblin archers on the upper tier.

A lone goblin told them, rather Negan like, to drop their weapons and half their shit. When the party opted to “F*ck around and find out” as the alternative, a hail of arrows descended upon them, and they beat a hasty retreat up the stairs, but not before Drucilla and Abbey were each struck.

Plate mail saved the others as they retreated, and ran for cover, only to be flanked by the goblins. Drucila cast protection from evil on Rubin, and Abbey on herself. U fortunately it doesn’t defend against missile weapons, so the cleric was hit again.

There was a lot of whiffing, as the goblins were useless against anything better than AC 3, and Annie sat on a goblin who rolled a 1 and tripped, and beat him to death with his own club. Soon after, enough goblins were killed as to cause those remaining to fail morale and surrender.

They rounded up the prisoners and found them to have been subjected to torture, at the hands of hobgoblins, who also had their families held hostage in order to extort tribute. The hobs were scheduled to arrive the next day, and were ambushed with a pair of sleep spells upon arrival, with the exception of Gimibya, a hobgoblin woman very disappointed with the idea of extortion instead of honest raiding. She defected and will join them next time when they go to raid the hobgoblin lair.

For now, they headed back to the Brass Bell.

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goblinoids for BX, using the B/X Options: Class Builder

due to my love of point buy systems, and my love of near humancharacters, I have statted up some goblinoid peoples for pC use, using The Welsh Piper’s book

all of these created using BX Class Builder by Erin D. Smale

Kobold

prime requisite is DX 100

HD: d4 400

Armor: any, limited by size 100

shield: yes 100

weapon limited by size 100

languages: kobold, goblin, common 300

Combat: as Thief 200

Save: as Thief 200

Infravision 60′ 200

Hide in dungeon 2/6 100

Detect stonework traps 2/6 200

find/set/remove traps as Thief 50

Hide in Shadows as Thief 50

Move Silently as Thief 50

Backstab 200

size (small, as halfling) -100

Stronghold: at lvl 5 -500

Max Level: 8 -600

base xp 1150

level 1 0

level 2 1150

level 3 2300

level 4 4600

level 5 9200

level 6 18400

level 7 36800

level 8 73600

goblin

prime requisite: DX 100

HD: d6 600

Armor: any, limited by size 100

Shield: yes 100

Weapon: limited by size 100

languages: goblin, kobold, hobgoblin. orc, common 500

Combat: as Thief 200

Save: as Fighter 200

Infravision 60′ 200

Detect stonework traps 2/6 200

Listen at doors 2/6 200

Backstab  200

Max level 8 -600

DX minimum 9 -100

-1 in bright light -100

Stronghold at level 5 -500

smaller size (as halfling) -100

basic xp 1600

level 1 0

level 2 1600

level 3 3200

level 4 6400

level 5 12800

level 6 25600

level 7 51200

level 8 12400

Hobgoblin 

prime requisite ST 100

HD: d8 800

Armor: any 200

Shield: yes 100

Weapons: any 200

languages: goblin, hobgoblin, orc, common 400

combat: as HD 500

Save: as Fighter 500

+1 to hit vs elves 200

infravision 60′ 200

Max level 8 -600

Stronghold at 5th level -500

ST minimum of 9 -100

Basic XP 2000

level 1 0

level 2 2000

level 3 4000

level 4 8000

level 5 16000

level 6 32000

level 7 64000

level 8 128000

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